Just Cause 2 Update 1-SKIDROW
Just Cause 2 Update 1-SKIDROW

Just Cause 2 Update 1
* Fixed issues that would cause vehicles and people would stop spawning.
* Enemies will not fire on the player while they are struggling with an enemy on a vehicle.
* Increased the presence of the Vanderbildt Leisure Liner.
* Benchmark results now displays correct memory for various graphics cards.
* Fix to allow players to bind mouse button 4 and 5.
* Fix to allow players to bind E button correctly.
* Fix to display quicktime prompts correctly when running in Eyefinity mode.
* Enable triple buffering when vsync is on.
* Lowered mouse sensitivity when freefalling.
* Localized “Completion” for Polish and Russian versions
* Localized “Mercenary Mode” for Polish version.
* Correct settings on benchmark results screen (MSAA rather than CSAA) when using AMD GPU’s.
* Reduced input to update lag.
* Limit frame latency command line option, for reducing input to render lag ( /dxframelatency=n, 1-3, default 3).
* Shadow size cull tweaking command line options ( /shadowcullnear=f, /shadowcullmiddle=f, /shadowcullfar=f, or /shadowcull=f for all buffers, default: 1.0)
* Numerous stability improvements. (more…)
